The Thing Beneath the Surface
The Thing Beneath the Surface is a minimalist survival game where the player must gather food while not attracting the attention of the eponymous "thing". Moving and gathering food both create noise and if too much noise is generated the thing will detect the player, pursuing them until either the player is caught, or they reach a solid platform to stand on.
The game was made in 48 hours during Ludum Dare 29 in Unity 4, as part of a 3 person team, and can be found HERE.
Programming: Johnathon Forster, Michael Little
Art: Michael Little Portfolio